Very pleased to discover last week that my recent 3d animated music video, Kilder's 'Down For Whatever Feat. Friday Night Plans' picked up a Bronze award at New York's Bowery Awards in the animation category for Film Craft / Motion Video. Really pushed my puny 3d skills on that one so I'm chuffed with the acknowledgement.
Showing posts with label Kilder. Show all posts
Showing posts with label Kilder. Show all posts
Monday, 7 December 2020
Friday, 21 August 2020
Down For Whatever


Despite the lack of posts recently I'm glad to report it's been pretty busy for me during lockdown and whatever period of the pandemic we are currently in. A few illustrations and some chunky animation projects have kept me beavering away in my scrappy makeshift home office (aka the living room) such as this third video for Dutch producer Kilder's latest single Down For Whatever (featuring Friday Night Plans). After the first two mouth-centric videos we upped the ante and I had half of a face to work with. The singer, Friday Night Plans, supplied smartphone performance footage wearing a hat that obscured her eyes and created a striking look when treated for the video. The footage went into Cinema 4D and a 3d displacement map of the face was created that I could shade with light and texture and get the camera in close to capture interesting visual details. The performance was edited into an abstract sci-fi tinged environment with psychedelic 3d mountains and objects reacting to the music. All in all it was a blast to work on. You can see this and other Kilder videos here.
Friday, 17 July 2020
Kilder Double Hitter

One of the more fun and creative projects I've worked on during lockdown was animating music videos for upcoming Dutch producer Kilder for Native Management. The brief for both singles, Backwards feat. LYZZA and Don't Hide, was to create a video using only the mouth of a smartphone shot performance from the singer and the photographic artwork for the single. It was an interesting challenge working within those parameters and I went to After Effects town layering up the kaleidoscopic 3d effects to enhance the mouthy performance footage.
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