Thursday, 19 September 2024

AI Goodies And Baddies


Here's a fun commission for Scholastic Action magazine, aimed at young teens, on the theme of AI and how it might change the world for good or ill. The brief called for a central robot figure to present the ideas so I turned to Cinema 4d to build a friendly-looking android character that could turn nasty on a dime - mostly achieved with lighting, palette and turning the semicircular mouth upside down. I've included my first Redshift render tests here that looked slick but not quite the right fit stylistically for the illustrations. I created a cover and two inside illustrations with a digital collage style around the central robot and cloned an intimidating army of them for the 'dark' side of AI piece. You can see the work on the main site here also.

Friday, 13 September 2024

Attack Of The Robo-Bugs








After really enjoying the process of illustrating Game On, Zhuri! Book 1: How To Defeat A Blob Monster I was delighted to be asked to work on D. Zollicoffer's sequel Attack Of The Robo-Bugs! The follow-up similarly followed Zhuri and her friend's exciting adventures in a video game environment and was more ambitious in scale than the first book. This expansion also applied to the creative demands of envisaging bustling city scenes and interiors, mechanical spiders and the titular robo-bugs themselves. For these elements I turned to Cinema 4d to design and build the various robots and sets and transformed an off-the-shelf model into the video game's Hero City. Having these 3d elements really helped with the workflow, especially when presented with depicting armies of robo-bugs.
New character designs were also called for and I made some subtle suit upgrades for the central trio to keep it fresh. Once again, it was great to work with the team at Reycraft Publishing on the cover and 20 interior illustrations over a six month period with three months apiece for roughs and finalising. I also relished the slightly darker tone and techy sci-fi edge of this instalment and got a real kick out of building the robo-bugs. Roll on Book 3! You can see more of this project on the main site here and the book is available to buy now.

Dance Me Up, Scotty


Here's a new illustrated poster design for Dance Dance Dance's latest night at Margate Arts Club. Continuing the psychedelic tinged sci-fi stylistic odyssey, this one focuses on a winged city gal just looking for a place to let loose after sunset. Have included the process from monochrome composition 'sketch' through to colour tryout and developed rough before final refinements are made to the image and illustrated typography. See the full set of posters on the main site here.

Wednesday, 11 September 2024

Hiii Illustration 23 Finalists

Happy to report that two of my projects have been chosen as Finalists at the Hiii Illustration Awards 2023. First up is The Dark Universe illustrated and animated cover for BBC Science Focus in the Publishing category. You can vote on that by clicking 'Like' on its page on the Hiiibrand site here if you're inclined. Secondly, my personal project Lidoverse is selected in the Uncommissioned category and can be 'Liked' here

Thursday, 5 September 2024

The Future Of Everything


Here's a commission I greatly enjoyed for the Wall Street Journal and their The Future Of Everything supplement on the theme of AI weather prediction. The brief was to create an illustration and animation representing data in the form of a weather front of some sort so I went to work on a few initial visuals. With the animation requirement in mind I experimented with some MoGraph techniques in Cinema 4d to simulate cyclones and rainfall then took some frames to help create the works-in-progress seen above. A direction was chosen for the cover illustration with notes to push back the cyclone in favour of a digital rain effect and give the clouds more depth. For the final I had fun adding intricate digital detail and designing the image for an unusual vertical cover format. The animation was needed for the online edition so I created a short loop from a 3d camera move into the clouds and digital rainfall. You can see that on the WSJ site here. I was also asked to provide a further editorial illustration with a similar theme and developed an AI weather vane rooster concept. Thanks to Caitlin Choi for a really satisfying commission overall. See more work for the Wall Street Journal on the blog here.